Windows Client (Windows 8.1/WinRT, WPF)

T03 UX Design Principle Fundamentals for Non-Designers

06/16/2015

9:15am - 10:30am

Level: Introductory to Intermediate

Billy Hollis

XAML Slinger

The foundation of UX design includes principles that help us understand why something is a good or bad design. If design principles with names such as Gestalt Proximity, Gestalt Similarity, Hick’s Law, Horror Vacui, and the Aesthetic-Usability Effect sound like technobabble to you, this is the session you need to begin understanding the most important design principles that developers need to know. This is a no-code session, and discusses design concepts application to any user interface technology stack. Interactive tests and exercises are sprinkled through the session, and it concludes with an array of options for further study.

You will learn:

  • Understand the concept of a design principle.
  • Learn the dozen most important design principles for designing modern user interfaces.
  • Walk out with a strategy for learning as much as you need to about design principles.